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[Download] "How can a digital game raise engagement and attainment levels in maths?" by Sam Hill ~ Book PDF Kindle ePub Free

How can a digital game raise engagement and attainment levels in maths?

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eBook details

  • Title: How can a digital game raise engagement and attainment levels in maths?
  • Author : Sam Hill
  • Release Date : January 30, 2018
  • Genre: Education,Books,Professional & Technical,
  • Pages : * pages
  • Size : 34285 KB

Description

Throughout this research paper, consideration will be made to how a digital game can raise engagement and attainment levels in maths within a Year 4 class. This action research was taken place within a school in the Caerphilly County Borough. The school has 428 pupils with 16 single-age classes.  Around 12% of pupils are eligible for free school meals, which is below the local and national average.  The school identifies 14% of pupils with additional learning needs (Estyn, 2014).  For the purpose of this research; the School will be referred as School A.  


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